BIN+CUE versus ISO+MP3

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Ok, here is my little poll, which I hope will help us understand pros and cons of both riping methods. My personal optinion is that ISO+MP3 is evil, and we are all living in the age of broadband. BIN+CUE preserves CD-DA without any kind of MP3 distortions (Joint Stereo and/or bitrate below 256Kbit/s). But for 56KBit users out there ISO+MP3 is probably the only way to get downloads. So go ahead, vote!
 
bin/cue rocks, iso/mp3 sucks, end of story, don't forget to mention the nice gapping that occurs when you burn from mp3's (saturns handle it better than scd's tend to)
 
Haha, someone actually voted for ISO/MP3 :) Interesting. BTW: I won about 10 jap games for 0.01$ per item + 1.50$ delivery. I'm just thinking, what method should I choose? :huh:
 
for me it depends on the game.

if it's one that isn't that important to me and I plan on storing it on the HD for a while, I'll rip to ISO/MP3
 
Bin/Cue all the way.

No sound distortions like you said in Mp3s, no missing mp3s/files, quicker to burn since no converting to waves or cuesheets has to be done *yes some just let their programs convert the mp3s to wav, I don't believe in that*

BIN + CUE wins :)
 
Originally posted by Scared0o0Rabbit@Nov 25, 2003 @ 10:23 PM

I've got all my games on my hard drive, most of which are in bin/cue except for a couple that are in iso/mp3.

well I have 2 120GB Drives and both are pretty full with games, video, and music. No porn, either.

Some are uncompressed video clips that I'm transferring from VHS though.

But still I'm gonna have to buy more HDs soon :(
 
Originally posted by racketboy@Nov 25, 2003 @ 04:53 PM

for me it depends on the game.

if it's one that isn't that important to me and I plan on storing it on the HD for a while, I'll rip to ISO/MP3

same here on the the first line, but think of the games with 1 audio track, like "this is a game disk, it will |= |_| C |< up your standard stereo" like sakura taisen *wars, whatever* or lunar silver star, umong othhers. in which case it doesnt realy matter what format its in, because that one track is usless anyways :blah
 
Down with cue-sheets altogether.

I'd rather a more all-encompassing format like CDI or NRG became standard, so that the entire structure of the CD could be maintained to the exact frame (something bin/cue doesn't do), keep multisession data (something bin/cue CAN'T do), and keep exact track info (bin/cue can't have 'negative time' in tracks - cdi/nrg can).
 
Bin+Cue = best

NRG or Clone CD = second best

CDI = third best

Iso+mp3 = fourth best

Bin+Cue is best suited for saturn rips as they are perfect rips from the games (no loss of quality anywhere) plus it is nice and easy to patch to a different region if you have to. CDI and NRG are a pain to change the region.

Final note - If you want the best format to preserve games and make them available to others, Bin+Cue is the best, as CDRWIN kicks Nero and Diskjuggler's arse. Clone CD is alright. If you aren't planning on spreading the images around, then by all means, pick the iso+mp3 alternative to save space.
 
It would be really nice if someone could come up with an open "universal" format. I do sort of like the advantage of being able to manually edit a .cue or .ccd to look at disc info or experiment, but realistically I think the drawbacks of keeping the metadata separate outweigh the benefits.
 
?

ISO's can be both modes.. cooked or raw... the same with BIN's...

The diference is that ISO's are images of a single track. BIN's can have multiple tracks on it.. a BIN for a cd with only one track is exactly the same as an ISO for that track, given that both are in same mode (cooked or raw).

Clone CD .img files is the same as a CDRWIN's BIN file in RAW mode.
 
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