Hello, new poster here!
I'm working on my own implementation of the SVP chip inside Virtua Racing on an FPGA (so other people could use this to build their own games based on this architecture). In order to be able to test my design I was looking for alternatives for an assembler to be able to build test binaries and stuff. As the options were kinda scarce and I was just starting to learn Rust, I decided to build my own! It's kinda crappy and not very flexible, but here's the source code in case anyone in the community wants to do anything with it: jdesiloniz/ssp16asm
And if you try to do so, please let me know! I'd love to see new games to be built on Virtua Racing's legacy.
Thanks!
I'm working on my own implementation of the SVP chip inside Virtua Racing on an FPGA (so other people could use this to build their own games based on this architecture). In order to be able to test my design I was looking for alternatives for an assembler to be able to build test binaries and stuff. As the options were kinda scarce and I was just starting to learn Rust, I decided to build my own! It's kinda crappy and not very flexible, but here's the source code in case anyone in the community wants to do anything with it: jdesiloniz/ssp16asm
And if you try to do so, please let me know! I'd love to see new games to be built on Virtua Racing's legacy.
Thanks!