Eye-Toy Antigrav ROCKS

Has anyone else played this game? It completely slipped under our radar for a while. My wife's friend had it, and had never even played it for a year, and then noticed it again and decided to try it out, was hooked, made us play it, and now we're hooked.

It's like everything you could want in a computer vision based simulation game.

Basically, you are a character who hoverboards into a large fast-paced mazey world. You go directly into the screen, like 1st person, except the view is behind your character.

Besides the awesome 1st person gliding action, the gameplay is what makes this game amazing! You control the movent by "being" the character infront of the camera. You lean left, and your player leans left. You lean right, and your player leans right. Jump up, and your player jumps. Duck, and your player ducks (or turbo boosts).

The gameplay is FAST and intense with lots of airtime. You really feel like you're in control turning and ducking.

And that's just for starters. Whenever you catch big air (which is often) you can wave your hands around in patterns to perform tricks for points. And you can catch rails and stick your hands out to catch icons as you fly past them. You really feel like you're actually sticking your hands out to grab the items... because you are!

As with all eye-toy games, sometimes it takes a bit of effort to calibrate the camera right to pick you up. But once you've got it set, this game is quite the exilerating exercise!
 
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