Are you opposed to having advertisements in games?

If the advert fits in to the location its used then I dont see a problem. Crazy Taxi for example, taking someone to a KFC or whatever is normal.

You dont want to see brands in a fantasy setting though
 
OMG why has everyone voted no so far? I don't know about you guys, but tend to look at this as just a way for some more joes to rake in cash for doing nothing. Plus, I for one do NOT want to see god-damn Coke banners or other crap littered about in games. I read a good article about Massive's advertising schemes, and quickly forged an extreme dislike for them.

One quote from pro-massive supporter:

""No one brought up the fact that, theoretically, more cash flow to the

publishers means better quality games."

And my cynical rebuttal:

1.) If the developer gets paid a fixed amount by the publisher, then

no matter how much money the publishers make, the developers don't

benefit.

2.) Even if the developer did benefit (through % cuts), it certainly

would NOT result in better games - The more money a developer has,

the more he has as a backup to make crap games, or waste money on

more crap special effects.

A little extreme, but all I am saying is more cash does not equal better games.

Luckily, the developers have the ultimate say in whether to accept the advertising or not, and hopefully they will steer clear of it.

And if you are only voting no because you would like more "realism" added to games, then don't forget that fictional advertising would be just the same - only it would be more creative (and perhaps even funny on occations), and you wouldn't have all these joes milking the industry for as much as they can get their hands on- who don't even have any interests in the future for the industry and just want to swing a quick $.

Keep the corporate grasp of capitalists away from the gaming industry please people.
 
Just like in movies, as long as it isn't being thrown in your face, it shouldn't be a problem.

When Ratbag Games was first working on Dirt Track Racing for the PC, my father's company was approached about possibly buying advertising in the game. Just like how real race tracks have advertisement banners hanging along the backstretch, they were selling those spaces in the game. While we didn't buy an ad (the people playing a racing game are usualy not the people who race the real thing), this struck me as a good way for the studio to generate revenue and reduce production debt.
 
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